# Expedition(1v1 PVE)

* only D-Cats can be used in 1v1 (PVE)
* consumes 1 D-Cat food per battle
* Each stage has different expected dinger reward
* random enemy stats (based on stage number) and element type are refreshed every hour and every battle.
* **4.1%** chance of losing 1 D-Cat life.
* Random pick of first turn (dog or cat)
* The first character to lose all HP will be eliminated.

**Attacker's attack damage calculation:**

* minimum attack damage = attack ( + 20% attack if attacker's element against to the defender)
* maximum attack damage = (attack \* crit / 100)( + 20% attack if attacker's element against to the defender)&#x20;

**Defender's received damage calculation:**&#x20;

* minimum damage = 0 (- 20% attack damage if defender's element against to the attacker)&#x20;
* maximum damage = (attack \* def/100) (- 20% attack damage if defender's element against to the attacker)

| Stage | Element | HP        | Attack  | CRIT    | DEF     | Reward (in $Dinger) |
| ----- | ------- | --------- | ------- | ------- | ------- | ------------------- |
| 1     | random  | 100 - 300 | 10 - 30 | 5 - 15  | 5 - 15  | 150000 $Dinger      |
| 2     | random  | 300 - 500 | 30 - 50 | 15 - 25 | 15 - 25 | 330000 $Dinger      |
| 3     | random  | 500 - 700 | 50 - 70 | 25 - 35 | 25 - 35 | 700000 $Dinger      |
| 4     | random  | 700 - 900 | 70 - 90 | 35 - 45 | 35 - 45 | 1500000 $Dinger     |
